Project information
- Engine: Team Wombat Custom OpenGL Engine
- Team: Adam Rhoades, Lukas Vannord, Jarred Eagley, Shifeng Lieng, Jeremy Lucas, Neo Chen, Kyle Hagan
- Pre-concept: January 2022
- Alpha: February 2022
- Beta: March 2022
- Release: April 2022
Heart of the Forest
Utilized Team Wombat Game Engine to build "Heart of the Forest", a 3D tower defense game with a 3rd person building and combat system (inspired by Orcs Must Die and Dungeon Defenders).
Guided teamwork through scrums, co-leading design meetings, and advanced version control using branching and pull requests.
Collaborated with another student to create a map/level editor for rapid level design.
Analyzed player feedback on systems such as controls, camera, construction, combat, responsiveness, movement, model clarity, learning, UI/UX, and mechanics to improve game design and gameplay.