Project information

  • Engine: Team Wombat Custom OpenGL Engine
  • Team: Adam Rhoades, Lukas Vannord, Jarred Eagley, Shifeng Lieng, Jeremy Lucas, Neo Chen, Kyle Hagan
  • Pre-concept: January 2022
  • Alpha: February 2022
  • Beta: March 2022
  • Release: April 2022

Heart of the Forest

  • Utilized Team Wombat Game Engine to build "Heart of the Forest", a 3D tower defense game with a 3rd person building and combat system (inspired by Orcs Must Die and Dungeon Defenders).
  • Guided teamwork through scrums, co-leading design meetings, and advanced version control using branching and pull requests.
  • Collaborated with another student to create a map/level editor for rapid level design.
  • Analyzed player feedback on systems such as controls, camera, construction, combat, responsiveness, movement, model clarity, learning, UI/UX, and mechanics to improve game design and gameplay.